Heydon Milter “Runway Walk Techniques”

2011 01 10

[2011-01-10 17:03:56] You: Hello welcome everyone to our first workshop of 2011!!!!
[2011-01-10 17:04:06] Monica Balut: If you stand on stage, everyone should be able to hear
[2011-01-10 17:04:13] You: \o/ yay
[2011-01-10 17:04:13] Meisha Verstandig: thank you
[2011-01-10 17:04:24] You: Tonight we are very lucky to have Heydon Milter share her knowledge to help us all improve our runway skills.
[2011-01-10 17:04:25] Xandrah Sciavo: hi everyone 🙂
[2011-01-10 17:04:34] Cecilia Verrazzano: floor not to eat me
[2011-01-10 17:04:35] Cecilia Verrazzano: hehe
[2011-01-10 17:04:40] Maureen Gabardini: hi Xandrah
[2011-01-10 17:04:44] You: Heydon is a graduate of both SuperElite Fashion Academy and MVW Academy and she is one of the owners of the International Model Agency
[2011-01-10 17:04:57] You: She very generously bringing her experience on the runway and share what she has leaned, so please join me in welcoming Heydon Milter
[2011-01-10 17:05:04] Celtic Edenflower: Sorry- not getting any voice
[2011-01-10 17:05:06] You: ☆☆☆APPLAUSE☆☆☆
[2011-01-10 17:05:06] Cecilia Verrazzano: ☆Aplauso☆
[2011-01-10 17:05:08] Coral Ferina: applause
[2011-01-10 17:05:09] Mel (melanie.artis): ***** APPPPPPPLLLLAAAUUUSSSSEEEEEEE***********
[2011-01-10 17:05:11] Meisha Verstandig: bravo
[2011-01-10 17:05:11] Cecilia Verrazzano: *:•.-:¦:-✺Heydon*:•.-:¦:-✺
[2011-01-10 17:05:11] Xandrah Sciavo: ✿◕‿◕✿
[2011-01-10 17:05:11] Xandrah Sciavo: APPLAUSE!!!!!
[2011-01-10 17:05:11] Xandrah Sciavo: APPLAUSE!!!!!
[2011-01-10 17:05:11] Xandrah Sciavo: ✿◕‿◕✿
[2011-01-10 17:05:11] Xandrah Sciavo:
[2011-01-10 17:05:12] Arialee Miles: ***** APPPPPPPLLLLAAAUUUSSSSEEEEEEE***********
[2011-01-10 17:05:13] Object: Touch the sit to change the animation.
Use the keys UP DOWN FWD BACK LEFT and RIGHT to adjust the animation.
[2011-01-10 17:05:13] Leena Bianco: ✠.¸·`·.¸.ஐ[★]APPLAUSE…APPLAUSE[★]ஐ·.¸·`·.¸.✠
[2011-01-10 17:05:13] Leena Bianco: Applause
[2011-01-10 17:05:15] Maureen Gabardini: ***** APPPPPPPLLLLAAAUUUSSSSEEEEEEE***********
[2011-01-10 17:05:15] Nox Deigan: ********APPPLLLAAAUUUSSSEEE********
[2011-01-10 17:05:16] Cecilia Verrazzano: *:•.-:¦:-✺Heydon*:•.-:¦:-✺
[2011-01-10 17:05:16] You: no voice
[2011-01-10 17:05:21] You: just text
[2011-01-10 17:05:25] Celtic Edenflower: nope
[2011-01-10 17:05:42] Heydon Milter: Hello ladies and gentlemen. My name is Heydon Milter. I’m humbled to be speaking at Models Workshop tonight. Tonight I am going to talk about several techniques to help you walk on the runway using the things I have learned from a mix of practical experience and the modeling academies I attended. Along with that I will be speaking about how to take advantage of the features of your SL viewer for runway work. Then hopefully after a short lecture, we will have time for a lab where you will have the opportunity to try these tips yourself.
[2011-01-10 17:06:10] Heydon Milter: I’m one of four owners of International Model Agency. Since last May when Ananya Mai, Cecilia Verrazzano, Genevieve Kamala, and myself started IMA, we’ve produced nine shows. I’m a graduate from SuperElite Fashion Academy, Miss Virtual World Academy, and I have my modeling associates degree from Fashion Institute. I’ve been in 16 shows since I started modeling in Nov. 2009. That’s what my rl schedule allows so I go with it. As a model I have become more attuned to how to use my SecondLife viewer, Phoenix. I have learned a lot to use my viewer’s tools to take advantage of its many features.
[2011-01-10 17:06:22] Celtic Edenflower: omg
[2011-01-10 17:06:30] Fly (flidais.etchegaray): ***** APPPPPPPLLLLAAAUUUSSSSEEEEEEE***********
[2011-01-10 17:06:45] Cecilia Verrazzano: `*~*`WooT WooT`*~*`
[2011-01-10 17:06:53] Heydon Milter: This talk started as a speech but later I decided to add pictures with it and pretty soon it evolved into a book, Heydon’s How To… Effective Runway Walking Techniques. I will reinforce my talk with pictures from my book using the viewer behind me. Tonight after my talk I will place a prim down where you guys can get a free copy of my book for attending Models Workshop tonight. So you guys are in for a treat!
[2011-01-10 17:06:54] Nox Deigan: Phoenix lovin’. Yay.
[2011-01-10 17:07:04] Celtic Edenflower: 🙂
[2011-01-10 17:07:08] Object: Touch the sit to change the animation.
Use the keys UP DOWN FWD BACK LEFT and RIGHT to adjust the animation.
[2011-01-10 17:07:11] Object: Touch the sit to change the animation.
Use the keys UP DOWN FWD BACK LEFT and RIGHT to adjust the animation.
[2011-01-10 17:07:26] Heydon Milter: First, what is the thing we do? Why does a model walk on a runway? Simply put, to market the designer’s designs. It’s our mission to present fashion to the audience in such a way that we project an irresistible urge for them to shop — the “Oh I have to get that.” feeling. Seeing designs on models is much better than in the store where the only reference you get is a photo. A model is alive and you get to see how each one of them styled with accessories to bring out the best in the designer’s vision.
[2011-01-10 17:07:30] Object: Touch the sit to change the animation.
Use the keys UP DOWN FWD BACK LEFT and RIGHT to adjust the animation.
[2011-01-10 17:07:30] Object: Touch the sit to change the animation.
Use the keys UP DOWN FWD BACK LEFT and RIGHT to adjust the animation.
[2011-01-10 17:07:33] Object: Touch the sit to change the animation.
Use the keys UP DOWN FWD BACK LEFT and RIGHT to adjust the animation.
[2011-01-10 17:07:36] Object: Touch the sit to change the animation.
Use the keys UP DOWN FWD BACK LEFT and RIGHT to adjust the animation.
[2011-01-10 17:07:53] Object: Touch the sit to change the animation.
Use the keys UP DOWN FWD BACK LEFT and RIGHT to adjust the animation.
[2011-01-10 17:07:56] Heydon Milter: Walking on the runway is always choreographed. There is never a stray impromptu movement. A model is cued from backstage to the stops where she poses on the runway. Each movement on the runway is supposed to be pristine, graceful, and elegant. You should appear fluid, natural and wonderful. Everybody wants to be us up there. It’s a great feeling.
[2011-01-10 17:07:58] Object: Touch the sit to change the animation.
Use the keys UP DOWN FWD BACK LEFT and RIGHT to adjust the animation.
[2011-01-10 17:08:26] Object: Touch the sit to change the animation.
Use the keys UP DOWN FWD BACK LEFT and RIGHT to adjust the animation.
[2011-01-10 17:08:50] Heydon Milter: The runway is not easy. It takes a ton of practice–practice with friends, practice at rehearsals, and practicing by yourself. As a model I have become more attuned to how to use my SecondLife viewer, Phoenix. I have learned a lot to use my viewer’s tools to take advantage of its many features. I will show you my tips tonight.
[2011-01-10 17:09:21] Heydon Milter: The first thing we have to establish are the necessary techniques to walking straight. It sounds elementary, but I have seen many times where experienced models will walk zigzagging lag or not.
I know some of you use Mac so when I mention the Alt key, you can translate that as the Option key on your Apple keyboard. I use a PC and a MacBook. So I understand both.
[2011-01-10 17:09:45] Heydon Milter: Do you know what I mean when I throw out the term, “camming”?
Camming is using your SecondLife’s camera to give you situational awareness by changing your point of view. You can get to the Camera Controls by using a palette located under View > Camera Controls. Or you may also cam around by using these keyboard combinations…
[2011-01-10 17:10:08] Heydon Milter: Pan Left/Right – Alt + Left Arrow/ Right Arrow
Pan Up/Down – Control + Alt + Up /Down Arrow
Zoom In – Alt + Up Arrow
Zoom Out – Alt + Down Arrow
Zoom In/Zoom Out with middle mouse wheel
[2011-01-10 17:10:23] Heydon Milter: Panning, and zooming are techniques academies teach. The most common technique is Alt-Left Clicking. With the Alt-Left Clicking method you first move your mouse over a destination on the runway in the distance with your mouse arrow. From there you Alt-Left Click. Your arrow cursor turns into a magnifying glass. You will see your camera make adjustments to that point in the viewer. Walking straight to that spot becomes easy by just pressing the up arrow key. It will work every time.
[2011-01-10 17:10:44] Heydon Milter: Alt-Left clicking is also the method photography models use to fix their eyes upon a gazer in the studio. Sometimes a walk will call for you to walk diagonally on the runway to the next stop. Alt-Left Clicking will get you there without zigzagging.
[2011-01-10 17:11:16] Object: Touch the sit to change the animation.
Use the keys UP DOWN FWD BACK LEFT and RIGHT to adjust the animation.
[2011-01-10 17:11:23] Heydon Milter: Live exercise–
Above the stage, I have a cute picture of Pebbles and Bam Bam, two aspiring SL models, lol.
I would like you all to try Alt-Left clicking on Bam Bam and Pebbles’ noses. You will see your camera snap to where you point with the magnifying glass. Give it a try.
[2011-01-10 17:11:53] You: lol
[2011-01-10 17:12:00] Fly (flidais.etchegaray) giggles
[2011-01-10 17:12:07] Heydon Milter: Okay?
[2011-01-10 17:12:14] Xenobia Foxclaw: ok
[2011-01-10 17:12:14] Mel (melanie.artis): 🙂
[2011-01-10 17:12:15] Leena Bianco: yep
[2011-01-10 17:12:25] Lulu Breuer nods
[2011-01-10 17:12:34] Maureen Gabardini: Grins
[2011-01-10 17:12:42] Xandrah Sciavo: may i ask a question?
[2011-01-10 17:13:02] Heydon Milter: Yes Xandrah
[2011-01-10 17:13:23] Xandrah Sciavo: ty Heydon 🙂 the alt+arrow commands… are they exclusive to Phoenix, do you know?
[2011-01-10 17:13:56] Heydon Milter: I have used them in SnowGlobe, SL Viewer 2, Kirstens, Immergence and the now banned and infamous Emerald.
[2011-01-10 17:14:09] Mel (melanie.artis): lol
[2011-01-10 17:14:33] Heydon Milter: ok, are you guys up with me so far?
[2011-01-10 17:14:37] Xandrah Sciavo: i’m a viewer 2 user, so i wondered. i tried and it didn’t work but that could be me. thank you!!
[2011-01-10 17:14:38] Mel (melanie.artis): yes
[2011-01-10 17:14:38] Nox Deigan: Yup
[2011-01-10 17:14:40] Leena Bianco: yes
[2011-01-10 17:14:42] Coral Ferina: yes
[2011-01-10 17:14:43] Heydon Milter: ok
[2011-01-10 17:14:47] You: yes
[2011-01-10 17:14:52] Maureen Gabardini: yes
[2011-01-10 17:14:57] Heydon Milter: let’s continue
[2011-01-10 17:14:58] Pisa Fredriksson: working in viewer 2.4
[2011-01-10 17:15:09] Heydon Milter: I am going to mention a special menu, the Advanced Menu. This menu is not seen as a default menu when you first launch your SecondLife Viewer. Every viewer has access to this menu. To get to this menu from Phoenix, you go to the Phoenix menu and select, Show Advanced at the bottom. In other viewers you can evoke the Advanced menu using Control+Alt+D. For Viewer 2 and Kirstens Viewer, find at the bottom of the Advanced Menu the Develop Menu. Turning this on, you will find Render Axes there.
[2011-01-10 17:15:21] Miss Coco (coco.geddins): Hello everyone
[2011-01-10 17:15:36] Heydon Milter: Hello Coco and welcome
[2011-01-10 17:15:43] Object: Touch the sit to change the animation.
Use the keys UP DOWN FWD BACK LEFT and RIGHT to adjust the animation.
[2011-01-10 17:15:49] Heydon Milter: Render Axes gives me a thin white line down the center of my screen. I use it as a way of measuring distance and also keeping my avatar centered. If I see myself slightly off of center from the spot I am going to, I’ll make small corrections
[2011-01-10 17:15:52] Miss Coco (coco.geddins): Thank you
[2011-01-10 17:16:09] Heydon Milter: up there
[2011-01-10 17:16:17] Monica Balut: I never do a runway show without the axes
[2011-01-10 17:16:25] Fly (flidais.etchegaray) nods
[2011-01-10 17:16:26] Cecilia Verrazzano: ♪☼♫♡ `*.¸.*´ ♡ COCO ♡ `*.¸.*´ ♡♫☼♪
[2011-01-10 17:16:27] Heydon Milter: you see the white line it’s centerd on the red stop
[2011-01-10 17:16:35] Miss Coco (coco.geddins): *:-.,_,.-:*’“’*CECILIA!!!*:-.,_,.-:*’“’*
[2011-01-10 17:17:01] Heydon Milter: Once you make it to your destination and have finished posing, you will need to turn around. Here I give two options. For a walk straight back, cam to your front then press the up arrow key all the way backstage.
[2011-01-10 17:17:27] Heydon Milter: Sometimes the walk requires you to turn around in place and do a pose before returning backstage. To accomplish this, again you will cam to the front and then left click your torso. This turns you 180 degrees. There are pose makers who sell 180-degree poses and in special circumstances you can use these. But overall, I tend to not use them.
[2011-01-10 17:18:18] Monica Balut: be careful if you’re wearring touch sensitive items with the clicking on yeurse4lf
[2011-01-10 17:18:33] Heydon Milter: If you look at yourself from behind, you will often see your feet out of frame. Seeing your feet is important to judge when to stop where you will pose. There is a method you can use to make sure you see your feet every time. It involves changing the default camera distance using the Advanced Menu. Go to the Advanced Menu > Debug Settings. Type in the white box in Debug Settings “Camera OffsetDefault.” This is one long word. Under this setting change…
[2011-01-10 17:18:38] Object: Touch the sit to change the animation.
Use the keys UP DOWN FWD BACK LEFT and RIGHT to adjust the animation.
[2011-01-10 17:19:03] Heydon Milter: X: -5
Y: 0
Z: 1.25
[2011-01-10 17:19:18] Heydon Milter: Close CameraOffsetDefault and relog into SecondLife to set the change in “stone.” You can roll back this setting by calling up CameraOffsetDefault, pressing the “Reset to Default” button and relogging into SecondLife.
[2011-01-10 17:19:24] Object: Touch the sit to change the animation.
Use the keys UP DOWN FWD BACK LEFT and RIGHT to adjust the animation.
[2011-01-10 17:19:53] Heydon Milter: This is the default camera view from behind….
[2011-01-10 17:20:35] Heydon Milter: And this is the view from behind after making adjustments from the debugger…
[2011-01-10 17:20:47] Mel (melanie.artis): wow, thats great!
[2011-01-10 17:20:51] Heydon Milter: so you get more elbow room
[2011-01-10 17:20:53] Heydon Milter: lol
[2011-01-10 17:20:58] Cecilia Verrazzano: ✩¨°º¤ø„¸✩L㊉L✩¸„ø¤º°¨✩
[2011-01-10 17:21:11] Arialee Miles: may i make a question please ?
[2011-01-10 17:21:22] Heydon Milter: Yes Arialee
[2011-01-10 17:21:56] Arialee Miles: this camera result can be achieved with preferences input and camera ?
[2011-01-10 17:22:20] Arialee Miles: camera view angle
[2011-01-10 17:22:26] Arialee Miles: and camera follow
[2011-01-10 17:22:30] Monica Balut: They don’t stick with that way Arialee
[2011-01-10 17:22:50] Monica Balut: if you use Ctrl-0 to zoom in you lose the settings
[2011-01-10 17:22:51] Arialee Miles: dont stick ?
[2011-01-10 17:23:01] Arialee Miles: ahha i understand ty 🙂
[2011-01-10 17:23:08] Monica Balut: and have to reset
[2011-01-10 17:23:10] Heydon Milter: In this example, I am point out a default setting that can be adjusted from the debug menu. After you make the changes and relog, this perspective will be your new view until you change it once again from the Debugger.
[2011-01-10 17:23:26] Arialee Miles: thank you
[2011-01-10 17:23:42] Heydon Milter: I thank Lorelie Maggs for teaching me this tip at SE.
[2011-01-10 17:23:50] Heydon Milter: Lorelei*
[2011-01-10 17:23:54] Cecilia Verrazzano: `*~*`WooT WooT`*~*`
[2011-01-10 17:24:33] Heydon Milter: Runway coordinators will place colored stops on the runway, like you see here for rehearsals. These markers are removed for the show.
So the question is when the stops are completely removed from the runway, “How do you know when to stop?” You count your steps. Counting steps is an important technique to go from say Position One to Position Two with precision. You count from where you start to where your feet land on the stop. On the runway here, I have 12 steps from the green stop to the red stop.
[2011-01-10 17:25:08] Heydon Milter: Counting is not always exact but you find out it’s pretty darn close.
[2011-01-10 17:25:13] Leena Bianco: excellent tip 🙂
[2011-01-10 17:25:31] Monica Balut: Interesting Heydon, I’ve never done it that way
[2011-01-10 17:26:00] Heydon Milter: A runway plank is an elevated framework models train on. We walk up and down these for hours on end to practice precision walking and doing turns. I encourage you to find a plank and try to practice at least three times a week, 15 minutes a day. Use the Render Axes and Alt-Left Clicking to walk straight and to also practice turns. The instant feedback from falling will let you know when you are not walking correctly. It is hard at first, but you will gain confidence about it after you show your friends you can walk it without falling.
[2011-01-10 17:26:33] Heydon Milter: and yes, I have done more than my fair share of falling
[2011-01-10 17:26:44] You: hehe
[2011-01-10 17:26:48] Fly (flidais.etchegaray) smiles
[2011-01-10 17:26:50] Monica Balut: Hopefully we can get our gym back up
[2011-01-10 17:27:22] Heydon Milter: Here is a tip for walking planks with curves. Look at the inside corner. See the pink spot in the picture? I look ahead and know when to turn ahead of time.
[2011-01-10 17:27:28] Maureen Gabardini took a snapshot
[2011-01-10 17:27:47] Heydon Milter: I’ll give you a minute to read the caption there.
[2011-01-10 17:28:00] A group member named Nox Deigan owned by the group ‘StarWalkers 2010’ gave you ATTN STARWALKERS BUSINESSES: READ ME.
[2011-01-10 17:28:17] Heydon Milter: ok?
[2011-01-10 17:28:25] Leena Bianco: So is the inside curve when your foot begins to leave the plank?
[2011-01-10 17:28:25] Mel (melanie.artis): yes
[2011-01-10 17:28:27] Cecilia Verrazzano: OKI
[2011-01-10 17:28:30] You: yes
[2011-01-10 17:28:38] Heydon Milter: and slightly ahead
[2011-01-10 17:28:41] Object: Touch the sit to change the animation.
Use the keys UP DOWN FWD BACK LEFT and RIGHT to adjust the animation.
[2011-01-10 17:28:58] Heydon Milter: the pink spot is what I am looking at only its not there when I do it.
[2011-01-10 17:28:59] Heydon Milter: lol
[2011-01-10 17:29:09] You: hehe
[2011-01-10 17:29:17] Cecilia Verrazzano: «✲»..LOoOoLiiiii!!!..«✲»
[2011-01-10 17:29:49] Heydon Milter: Walking with more than one model on the runway is a team effort. The most critical thing about it is symmetry. You want to walk and exit together. The best method I have found to stay in step with your partner(s) on the runway is to use the Minimap. Before we get into that, I need to make sure you have two settings in your SL viewer turned off. You want to check your viewers to make sure the World>Always Run and Advanced>Character>Tap-Tap-Hold to Run settings are turned off. If they do not have an X next to them, then they are disabled.
[2011-01-10 17:30:23] Heydon Milter: That’s where they are found in Phoenix
[2011-01-10 17:30:32] A group member named Nox Deigan owned by the group ‘StarWalkers 2010’ gave you Starwalkers 2010 Board.
[2011-01-10 17:31:11] Heydon Milter: The Minimap, shown here with Camera Controls is like a free radar. Green dots are persons in your vicinity. Yellow dots are persons on your Friends List. You can zoom in and out of your Minimap by left clicking on it and using the middle wheel on your mouse. For Apple laptops, if you use two fingers on your Trackpad, you will zoom in and out.
[2011-01-10 17:31:32] Linda Reddevil: Hey Calista 😉
[2011-01-10 17:31:34] Object: Touch the sit to change the animation.
Use the keys UP DOWN FWD BACK LEFT and RIGHT to adjust the animation.
[2011-01-10 17:31:48] Calista Ella: Hey
[2011-01-10 17:32:05] Heydon Milter: When you see that you are slightly ahead of your partner on the runway, tap the Up arrow key to slow down your walk until once again you are all walking together. Some say use the Shift key to get in step. I have not found this method effective.
[2011-01-10 17:32:51] Object: Touch the sit to change the animation.
Use the keys UP DOWN FWD BACK LEFT and RIGHT to adjust the animation.
[2011-01-10 17:32:51] Object: Touch the sit to change the animation.
Use the keys UP DOWN FWD BACK LEFT and RIGHT to adjust the animation.
[2011-01-10 17:32:51] Heydon Milter: Here I am even on the runway with my alt, Casey. Note the Minimap. It shows us lined up.
[2011-01-10 17:33:39] Heydon Milter: And here you see me slightly ahead of Casey both in the viewer and the Minimap. Whoever is in front, it becomes their job to even up the walk. We never stop walking. The correction is made while en route to our stop. I tap my up arrow key and moments later we are walking together again.
[2011-01-10 17:34:22] Heydon Milter: Questions?
[2011-01-10 17:34:40] You: spacebar is a possibility too, that is what I use
[2011-01-10 17:34:50] Arion (arion.vella): do you have a nc we can have? i crashed and missed some of that
[2011-01-10 17:34:53] You: ro slow down
[2011-01-10 17:34:57] Monica Balut: Another way to do this is to pull back the camera with your mouse wheel so you can see both of you
[2011-01-10 17:34:58] You: *to
[2011-01-10 17:35:14] Maureen Gabardini: Do you ever use the technique of using your nametag to steer?
[2011-01-10 17:35:15] Heydon Milter: I have my book that I’m going to hand out here in a minute after questions, Arion.
[2011-01-10 17:35:18] Object: Touch the sit to change the animation.
Use the keys UP DOWN FWD BACK LEFT and RIGHT to adjust the animation.
[2011-01-10 17:35:34] Heydon Milter: Tell me about that, Maureen.
[2011-01-10 17:35:35] Arion (arion.vella): Great, ty!
[2011-01-10 17:35:37] Cecilia Verrazzano: `*~*`WooT WooT`*~*`
[2011-01-10 17:35:57] Arion (arion.vella): do you ever use mouselook?
[2011-01-10 17:36:12] Monica Balut: I sometimes use thta the nametag technique
[2011-01-10 17:36:12] Maureen Gabardini: Buy L clicking & holding on your name tag you can steer yourself
[2011-01-10 17:36:23] You: you mean mouse truns?
[2011-01-10 17:36:26] Heydon Milter: I dont use mouselook on the runway.
[2011-01-10 17:36:27] Maureen Gabardini: yes
[2011-01-10 17:36:35] You: you can click anywhere on your avi
[2011-01-10 17:36:42] Maureen Gabardini: it’s not a mouselook
[2011-01-10 17:36:42] Monica Balut: I find it tend to b e more jerky that way and not as smooth
[2011-01-10 17:36:57] Maureen Gabardini: nods….ok
[2011-01-10 17:37:00] You: I love mouse tunrs lol
[2011-01-10 17:37:01] Monica Balut: good for tight turns tho
[2011-01-10 17:37:08] You: but they take a lot of practice
[2011-01-10 17:37:51] Heydon Milter: I have a question for you all. Is there a master switch to turn off notices from groups or do I have to do that for each group? It’s so annoying when I am on the runway.
[2011-01-10 17:38:08] Fly (flidais.etchegaray): Heydon do you have any tips as to how to avoid the little “shuffle” our avi’s sometimes do when doig an alt click turn?
[2011-01-10 17:38:17] Fly (flidais.etchegaray): with our feet? ^^
[2011-01-10 17:38:38] You: only one I know is to disable goup chats, but not notices
[2011-01-10 17:38:48] Mel (melanie.artis): as far as I know Hayden you have to do each one
[2011-01-10 17:39:07] Heydon Milter: well not really. I guess the little shuffle is the price we pay for that move
[2011-01-10 17:39:23] Arion (arion.vella): Good question Heydon, I wish I could turn them off too but some are from subscribos and I don’t know how to turn them off period
[2011-01-10 17:39:28] Fly (flidais.etchegaray): OK cuz some show directors go crazy about that lol
[2011-01-10 17:39:35] Arialee Miles: there is a way I think
[2011-01-10 17:39:48] Arialee Miles: to not shuffle
[2011-01-10 17:39:55] Fly (flidais.etchegaray) perks ears
[2011-01-10 17:40:00] Monica Balut: I find I use the mouse turn thing rarely
[2011-01-10 17:40:04] You: for subcriptions you have to go back to the store and click on the display again
[2011-01-10 17:40:27] Object: Touch the sit to change the animation.
Use the keys UP DOWN FWD BACK LEFT and RIGHT to adjust the animation.
[2011-01-10 17:40:35] Heydon Milter: well you can turn with arrow keys, but it’s not as fast as clicking on your torso from the front
[2011-01-10 17:40:51] Arialee Miles: i use an huddles usually and i turn the ao built in it off and i open and keep open manually a stand pose
[2011-01-10 17:41:02] Arialee Miles: high priority
[2011-01-10 17:41:24] Mel (melanie.artis): Arialee, does it not override your other poses?
[2011-01-10 17:41:33] Arialee Miles: that way the probability to shuffle decreases
[2011-01-10 17:41:35] Mel (melanie.artis): I had a problem with that
[2011-01-10 17:41:38] Arialee Miles: no
[2011-01-10 17:42:08] Arialee Miles: but that pose you have to try
[2011-01-10 17:42:11] Fly (flidais.etchegaray): Hmmm thanks Arialee I will look more into that
[2011-01-10 17:42:12] Heydon Milter: Okay. I am going to rez the prim that will give you a free copy of my book, Heydon’s How To… Effective Runway Walking Techniques. Just click on it and buy for 0L. I have also included a copy of the runway I used in my book and my favorite plank made by MystreLoverly Wrigglesworth.
[2011-01-10 17:42:17] Arialee Miles: some work and some not
[2011-01-10 17:42:18] Monica Balut: Ask me about the Space Navigator later. I don’t want to digress from Heydon’s talk now.
[2011-01-10 17:42:31] You paid Heydon Milter L$0 for Effective Runway Techniques.
[2011-01-10 17:42:39] Leena Bianco: thank you Haydon
[2011-01-10 17:42:39] You: thank you 🙂
[2011-01-10 17:42:47] Fly (flidais.etchegaray): •,_,•´¯`•, ThAnk YoU! ,•´¯`•,_,•
[2011-01-10 17:42:50] Cecilia Verrazzano: ☆Aplauso☆
[2011-01-10 17:42:51] Heydon Milter: ã‹¡
[2011-01-10 17:42:51] Heydon Milter: Thanks for coming.
[2011-01-10 17:42:52] Arion (arion.vella): Wow, Heydon, very generous. TY
[2011-01-10 17:42:52] Cecilia Verrazzano: ☆Aplauso☆
[2011-01-10 17:42:55] Fly (flidais.etchegaray): ***** APPPPPPPLLLLAAAUUUSSSSEEEEEEE***********
[2011-01-10 17:42:55] Nox Deigan: ********APPPLLLAAAUUUSSSEEE********
[2011-01-10 17:42:56] Cecilia Verrazzano: ☆Aplauso☆
[2011-01-10 17:42:57] You: ☆☆☆APPLAUSE☆☆☆
[2011-01-10 17:42:57] Heydon Milter: Let’s take some time to go upstairs and practice precision walking. We can try some Alt-Left Clicking, turning on our Render Axes, turning 180 degrees, and finally walking in pairs.
Please IM me sometime if you ever need help or if you would like to walk the Monster at Maritima, Inc. with me.:)
Thank you for coming.


One thought on “Heydon Milter “Runway Walk Techniques”

    Runway techniques | Beyondromance said:
    March 29, 2012 at 4:11 pm

    […] Heydon Milter “Runway Walk Techniques” «Heydon Milter “Runway Walk Techniques”. 2011 01 10. [2011-01-10 17:03:56] You: Hello welcome everyone to our first workshop of 2011!!!! [2011-01-10 … […]

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